﻿using Gp.Scripts.Core;

namespace Gp.Scripts.Data.Equip.Impl {
    [WeaponPhrase("震撼弹", "为受击目标施加失能1")]
    public class StunShockPhrase : WeaponPhraseDecorator{
        public override bool AfterAttack(BaseUnit target, AttackActionResult atkResult) {
            BattleLogic.StunShock(target);
            return true;
        }
    }
}